Biblio

Found 122 results
Author Title Type [ Year(Asc)]
2015
P. Vanhulst and Lalanne, D., Collaborative Visualizations of Self-impacted Data, 2015.
S. Ruffieux, Lalanne, D., Mugellini, E., and Khaled, O. A., Gesture recognition corpora and tools: A scripted ground truthing method, Computer Vision and Image Understanding, vol. 131, pp. 72 - 87, 2015.
L. Angelini, Lalanne, D., van den Hoven, E., Mazalek, A., Khaled, O. A., and Mugellini, E., Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms, in Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, New York, NY, USA, 2015, pp. 473–476.
L. Angelini, Caon, M., Lalanne, D., Khaled, O. A., and Mugellini, E., Towards an Anthropomorphic Lamp for Affective Interaction, in Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, New York, NY, USA, 2015, pp. 661–666.
2014
M. Caon, Angelini, L., Khaled, O. A., Lalanne, D., Yue, Y., and Mugellini, E., Affective Interaction in Smart Environments, Procedia Computer Science, vol. 32, pp. 1016 - 1021, 2014.
L. Angelini, Caon, M., Lalanne, D., Khaled, O. A., and Mugellini, E., An Anthropomorphic Lamp for the Communication of Emotions, in Proceedings of the 26th Conference on L'Interaction Homme-Machine, New York, NY, USA, 2014, pp. 207–212.
L. Angelini, Carrino, F., Carrino, S., Caon, M., Khaled, O. A., Baumgartner, J., Sonderegger, A., Lalanne, D., and Mugellini, E., Gesturing on the Steering Wheel: A User-elicited Taxonomy, in Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, New York, NY, USA, 2014, pp. 31:1–31:8.
L. Angelini, Caon, M., Lalanne, D., Khaled, O. A., and Mugellini, E., Hugginess: Encouraging Interpersonal Touch Through Smart Clothes, in Proceedings of the 2014 ACM International Symposium on Wearable Computers: Adjunct Program, New York, NY, USA, 2014, pp. 155–162.
M. Schwaller, Kühni, J., Angelini, L., and Lalanne, D., Improving In-game Gesture Learning with Visual Feedback, in Human-Computer Interaction. Applications and Services, vol. 8512, Springer International Publishing, 2014, pp. 643-653.
L. Angelini, Khaled, O. A., Mugellini, E., and Lalanne, D., Les qualités tangibles de la lampe anthropomorphique interactive.: Proceedings of the 26th Conference on l’Interaction Homme-Machine: IHM '14, ACM Press, IHM '14, ACM Press, 2014.
F. Ringeval, Eyben, F., Kroupi, E., Yuce, A., Thiran, J. - P., Ebrahimi, T., Lalanne, D., and Schuller, B., Prediction of asynchronous dimensional emotion ratings from audiovisual and physiological data, Pattern Recognition Letters, p. -, 2014.
F. Ringeval, Eyben, F., Kroupi, E., Yuce, A., Thiran, J. - P., Ebrahimi, T., Lalanne, D., and Schuller, B., Prediction of asynchronous dimensional emotion ratings from audiovisual and physiological data, Pattern Recognition Letters, p. -, 2014.
O. Schmid, Masson, A. Lisowska, and Hirsbrunner, B., Real-time Collaboration Through Web Applications: An Introduction to the Toolkit for Web-based Interactive Collaborative Environments (TWICE), Personal Ubiquitous Comput., vol. 18, pp. 1201–1211, 2014.
S. Ruffieux, Lalanne, D., Mugellini, E., and Khaled, O. A., A Survey of Datasets for Human Gesture Recognition, in Human-Computer Interaction. Advanced Interaction Modalities and Techniques, vol. 8511, Springer International Publishing, 2014, pp. 337-348.

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